Into the Ashlands
The world is a dangerous place, and even more deadly for those who take up spell or sword and go looking for adventure. Critical Strikes in Ashlands reflect the danger of combat in a realistic way and can be devastating. Even Achilles was felled by a single well-aimed arrow.
Critical Strikes in Ashlands are calculated as follows:
[base weapon die/dice] x2 + extra damage
Exploding Critical Damage: If a damage die on a critical strike is rolled at max damage, roll that die again and add the damage to the base result. Continue rolling until the die fails to roll maximum damage.
Note: You may spend a luck point to counter an enemy’s Critical Strike. Any player may spend a luck point for themselves or an ally in this way.